Toolsets for character creation and digital animation
View Maya® demo videos showing features that enable you to tackle challenging character creation and digital animation productions. Get powerful integrated 3D animation, modeling, simulation, effects, and rendering tools on a robust and extensible CG pipeline core.
Dynamics & effects
#Bifrost Procedural Effects Platform New
Create photorealistic, dynamic simulation and rendering of liquids.
* Developed from Naiad technology, fully integrated into Maya, and refined for ease-of-use.
* Preview results in the Viewport 2.0 hardware-accelerated display, and render them in the NVIDIA mental ray renderer.
* Choose whether to mesh liquids with a new particle surfacer, or render voxels directly.
* Export particles, voxels, and meshes to a native file format, as well as to selected industry-standard file formats.
XGen Arbitrary Primitive Generator New
Generate curves, spheres, and custom geometry on the surface of polygon meshes to create fur, feathers, foliage, and more.
* Create and groom hair, fur, and feathers on characters.
* Populate large landscapes with grass, foliage, trees, rocks, and debris trails.
* Handle large amounts of instanced data that would slow down a system if loaded in memory.
* Preview the rendered effect interactively in Viewport 2.0.
* Control the appearance and behavior of primitives by setting attributes, painting maps, creating expressions, or using the included XGroom interactive grooming toolset.
* Control long hair by creating guide hairs.
Bullet Physics New
Create large-scale, highly realistic dynamic and kinematic simulations with the enhanced open-source Bullet plug-in delivered in conjunction with AMD.
* Simulate both soft and rigid bodies in a single system.
* Take advantage of continuous 3D collision detection.
* Create compound collision shapes from multiple meshes.
* Produce better collisions with concave shapes.
* Integrates with Maya Forces.
* Supports rigid sets for increased scalability.
Create highly realistic hair and other curve-based dynamics.
* Render complex simulations with multiple dynamic entities all working together.
* Use a common system of fields, forces, and constraints for all Nucleus modules
Simulate a wide range of complex 3D dynamic effects.
* Render smoke, spray, and dust.
* Create pouring and sloshing liquids.
* Use self-collisions to enable nParticles to accumulate within volumes.
* Map shading attributes, such as radius, color, opacity, and incandescence over time (or over age, radius, speed).
* Gain control by using flexible nConstraints without the need to write complex expressions.
* Use geometry instancing to replace particles with objects.
* Bidirectional interaction with Maya nCloth and Maya nHair.
Create realistic clothing and other deformable materials using an integrated toolset.
* Convert a polygon mesh model into an nCloth object.
* Paint cloth attributes such as bend, stretch, shear, and dent.
* Make 3D objects stiff, viscous, or flowing.
* Use topology-independent constraints to attach buttons, tear cloth, and control movement.
* Simulate cloth-on-cloth, such as a shirt over pants.
* Use self-collisions to help achieve highly realistic results without self-interpenetration errors.
* Blend multiple cached simulations to help achieve complex effects.
* Bidirectional interaction with Maya nParticles and Maya nHair.
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Allows users to perform accurate simulations for retaining walls. Free download of Frew 19.2 B2
Batch convert DWG and DXF files between R14, 2002, 2004, 2007, 2010. Free download of OverCAD DWG DXF Converter 2.00
Provides quick estimation of antenna size required for a frequency. Free download of Antenna Design Calculator 2.3
An AutoCAD application for developed section of 3DSOLID, 3DMESH and 3DFACE.. Free download of DEVELOPED SECTION for AutoCAD 1.5